Sept 9, 2019 9:35:40 GMT -6
Post by Deleted on Sept 9, 2019 9:35:40 GMT -6
Name of Species: Merfolk
Traits:
• Due to being adapted to live in many aquatic environments, Merfolk and their senses function perfectly normally no matter the aquatic circumstances around them, so long as they are submerged.
• Living in an aquatic environment this vast species has the ability to speak with other aquatic life, this can vary depending on the mermaid but they're typically able to speak to any aquatic species provided they don't make a habit of eating them. Merfolk can not speak to their prey.
• Easily considered an extension of their ability to communicate with aquatic wildlife, merfolk can also pursued the aquatic animals around them with their voice in order to make these creatures do their bidding.
• Merfolk have extremely long lifespans compared to most other creatures, this process leads to decelerated aging which also keeps their ability to self heal at an all time peak for most of their lives, making them seem immortal to all but fatal wounds.
• Though most commonly being associated with the sirens among them, merfolk all have the capability to utilize their voices to sway the emotions of humans or lull them into a slumbering state.
• Being an amphibious species possessing lungs enabling them to survive in and out of water.
Flaws:
• The meat of their tail is rumored to have the ability to grant immortality to those outside of their species who consume it, due to this merfolk are sometimes hunted even though this is illegal and there is no scientific proof it actually works.
• Due to being adapted to use their senses underwater, merfolk are at a disadvantage with this on land. While certain conditions such as their poor land sight can be corrected with glasses, things like their sense of smell, limited hearing, and hyper sensitivity to touch can not be helped.
• Merfolk without the aid of a capable magical creature in exchange for giving up their tail, can not grow legs causing them to be at an extreme disadvantage on land even though they can survive outside of the water.
Baseline Dimension: Merfolk have much the same dimensions as humans albeit slightly lighter only maxing out at 100 pounds for the heaviest of them. However sometimes their tails can cause them to grow up to eight feet tall.
Baseline Appearance: While eye color can very all merfolk have large rounded pupils. Mer's have a large range of hair colors able to possess most natural and unnatural hair colors, though it is most common for their hair to match their environment in some way. The most generic feature of this species is the gills they all have along their neck, flank, or tail the latter of which is the most varied part of Merfolk able to resemble any species of fish, shark, whale, or dolphin. It should lastly be noted most Merfolk lack the ears humans possess instead possessing specialized fins often obscured by their hair that perform the same purpose.
Culture/Origin of Species: Merfolk, similar to creatures of the land, live in many cities and towns around the expanse of the ocean. The most populated of these being, Atlantis, often considered to be the capital of the sea. Cities crafted from coral, sand, limestone, and many other materials, sometimes even gold or diamonds. Nowadays, most merpeople live in these cities, towns and places of the like. But there are still some that remain nomadic.
Baseline Appearance: While eye color can very all merfolk have large rounded pupils. Mer's have a large range of hair colors able to possess most natural and unnatural hair colors, though it is most common for their hair to match their environment in some way. The most generic feature of this species is the gills they all have along their neck, flank, or tail the latter of which is the most varied part of Merfolk able to resemble any species of fish, shark, whale, or dolphin. It should lastly be noted most Merfolk lack the ears humans possess instead possessing specialized fins often obscured by their hair that perform the same purpose.
Culture/Origin of Species: Merfolk, similar to creatures of the land, live in many cities and towns around the expanse of the ocean. The most populated of these being, Atlantis, often considered to be the capital of the sea. Cities crafted from coral, sand, limestone, and many other materials, sometimes even gold or diamonds. Nowadays, most merpeople live in these cities, towns and places of the like. But there are still some that remain nomadic.
Traits:
• Due to being adapted to live in many aquatic environments, Merfolk and their senses function perfectly normally no matter the aquatic circumstances around them, so long as they are submerged.
• Living in an aquatic environment this vast species has the ability to speak with other aquatic life, this can vary depending on the mermaid but they're typically able to speak to any aquatic species provided they don't make a habit of eating them. Merfolk can not speak to their prey.
• Easily considered an extension of their ability to communicate with aquatic wildlife, merfolk can also pursued the aquatic animals around them with their voice in order to make these creatures do their bidding.
• Merfolk have extremely long lifespans compared to most other creatures, this process leads to decelerated aging which also keeps their ability to self heal at an all time peak for most of their lives, making them seem immortal to all but fatal wounds.
• Though most commonly being associated with the sirens among them, merfolk all have the capability to utilize their voices to sway the emotions of humans or lull them into a slumbering state.
• Being an amphibious species possessing lungs enabling them to survive in and out of water.
Flaws:
• The meat of their tail is rumored to have the ability to grant immortality to those outside of their species who consume it, due to this merfolk are sometimes hunted even though this is illegal and there is no scientific proof it actually works.
• Due to being adapted to use their senses underwater, merfolk are at a disadvantage with this on land. While certain conditions such as their poor land sight can be corrected with glasses, things like their sense of smell, limited hearing, and hyper sensitivity to touch can not be helped.
• Merfolk without the aid of a capable magical creature in exchange for giving up their tail, can not grow legs causing them to be at an extreme disadvantage on land even though they can survive outside of the water.