Jan 4, 2019 17:18:11 GMT -6
Post by Jiyu on Jan 4, 2019 17:18:11 GMT -6
Name of Talent: Elemental Vessel
Concept: Flurry are very prone to developing talents that could be equated to draconic breaths or with some connection to the elements that exist in the world. Most of the time? It's only a single or handful of elements that any single one grows into if any at all. However, Jiyu's talent is not nearly limited as some of her peers. Instead of learning to 'control' or 'subdue' a single element to her will she's learned to become a vessel for elemental eldritch energy! Adapted to use numerous elements her skin and internal organs are a bit different from other flurry, possessing a few extra internal organs to help with the generation of elements her eldritch energy is attuned to.
Extra(s):
❅ If she charges these abilities up beyond 3 stamina, she can get calico markings glowing across her body until she ceases using this talent.
❅ Jiyu can use non harmful forms of every element she can manipulate.
Positive Mechanics:
❅ Flying through her own elemental abilities causes Jiyu to turn invisible for 3, 6, 9, 12 or 15 posts dependent on the strength of the shot, this is thanks to the eldritch energy in her abilities interacting with her scales. This does not cost stamina on its own and is instead based on the stamina put into the ability she flew through.
❅ Any shot abilities that Jiyu uses are able to travel an incredibly long distance her furthest shots able to go up to 10k meters away since she's adapted to fire them off in high altitude aerial battles.
❅ Capable of temporarily coating her body in an element in order to protect herself from incoming attacks or lessen their affect.
❅ Fire
❅ Water
❅ Electricity
❅ Earth
❅ Air
❅ Shadow
❅ Light
❅ Temperature
❅ Energy/Plasma
❅ Ice
❅ Acid
❅ Smoke
❅ Mimicry
❅
❅
❅
❅
❅
❅ Able to safely fly through things like lightning or other 'elements' that would typically harm someone without receiving damage from doing so unless it's someone else's eldritch talent.
❅
❅
Negative Mechanics:
❅ After returning to visible it can take 1, 2, 3, 4, or 5 posts for Jiyu to be able to turn invisible again depending on how long was invisible as her scales need to recharge the circuits that react with her eldritch energy.
❅ Jiyu can not go invisible by flying through solid things created by her abilities to turn invisible, she must be able to properly fly through the ability or it's aftermath.
❅ Darting through her flame based abilities to turn herself invisible while best for hiding herself is the most dangerous thing she can do as it is possible for Jiyu to increase her body temperature enough to bring herself down if she does it too frequently.
❅ While she is able to use heat based elements, Jiyu must be careful with those abilities as they will naturally heat up the environment so using them as close range risks raising her body temperature beyond safe limits.
❅ Once heated abilities consume more than a forth of her max stamina pool using further heat based abilities will bring her body temperature into a dangerous zone. After 5 posts her body temperature will reach normal levels again but unless she's regenerated stamina, a single shot will put her in danger again.
❅ While Jiyu can fire a single shot from a great distance, she can't use breathe attacks or such from that same distance instead having to be within about 500 feet to make use of them.
❅ Even though Jiyu can fire from an incredible distance, she often must fire from much closer than this as combat rarely takes place out in an open field where she has a clear shot devoid of obstacles from that distance.
Concept: Flurry are very prone to developing talents that could be equated to draconic breaths or with some connection to the elements that exist in the world. Most of the time? It's only a single or handful of elements that any single one grows into if any at all. However, Jiyu's talent is not nearly limited as some of her peers. Instead of learning to 'control' or 'subdue' a single element to her will she's learned to become a vessel for elemental eldritch energy! Adapted to use numerous elements her skin and internal organs are a bit different from other flurry, possessing a few extra internal organs to help with the generation of elements her eldritch energy is attuned to.
Extra(s):
❅ If she charges these abilities up beyond 3 stamina, she can get calico markings glowing across her body until she ceases using this talent.
❅ Jiyu can use non harmful forms of every element she can manipulate.
Positive Mechanics:
❅ Flying through her own elemental abilities causes Jiyu to turn invisible for 3, 6, 9, 12 or 15 posts dependent on the strength of the shot, this is thanks to the eldritch energy in her abilities interacting with her scales. This does not cost stamina on its own and is instead based on the stamina put into the ability she flew through.
❅ Any shot abilities that Jiyu uses are able to travel an incredibly long distance her furthest shots able to go up to 10k meters away since she's adapted to fire them off in high altitude aerial battles.
❅ Capable of temporarily coating her body in an element in order to protect herself from incoming attacks or lessen their affect.
❅ Fire
❅ Water
❅ Electricity
❅ Earth
❅ Air
❅ Shadow
❅ Light
❅ Temperature
❅ Energy/Plasma
❅ Ice
❅ Acid
❅ Smoke
❅ Mimicry
❅
❅
❅
❅
❅
❅ Able to safely fly through things like lightning or other 'elements' that would typically harm someone without receiving damage from doing so unless it's someone else's eldritch talent.
❅
❅
Negative Mechanics:
❅ After returning to visible it can take 1, 2, 3, 4, or 5 posts for Jiyu to be able to turn invisible again depending on how long was invisible as her scales need to recharge the circuits that react with her eldritch energy.
❅ Jiyu can not go invisible by flying through solid things created by her abilities to turn invisible, she must be able to properly fly through the ability or it's aftermath.
❅ Darting through her flame based abilities to turn herself invisible while best for hiding herself is the most dangerous thing she can do as it is possible for Jiyu to increase her body temperature enough to bring herself down if she does it too frequently.
❅ While she is able to use heat based elements, Jiyu must be careful with those abilities as they will naturally heat up the environment so using them as close range risks raising her body temperature beyond safe limits.
❅ Once heated abilities consume more than a forth of her max stamina pool using further heat based abilities will bring her body temperature into a dangerous zone. After 5 posts her body temperature will reach normal levels again but unless she's regenerated stamina, a single shot will put her in danger again.
❅ While Jiyu can fire a single shot from a great distance, she can't use breathe attacks or such from that same distance instead having to be within about 500 feet to make use of them.
❅ Even though Jiyu can fire from an incredible distance, she often must fire from much closer than this as combat rarely takes place out in an open field where she has a clear shot devoid of obstacles from that distance.