Nuria Santos
Student Hunter
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Jun 5, 2019 14:41:35 GMT -6
Post by Nuria Santos on Jun 5, 2019 14:41:35 GMT -6
Name of Talent: Vessel of Light
Concept: The user is gifted in the generation and manipulation of the fire element. It seems like on a whim the user can control, shape, and basically do whatever she wants so long as she does not control other fire controlled by other fire manipulators. Her flame, when condensed into a focused stream, can melt steel, molt rock, and is generally a destructive force to be reckoned with.
Extra(s): When the user gets angry her eyes burn bright in the color of flame and her hair bursts into a fiery blaze.
Positive Mechanics: + User may generate and manipulate fire. + Fire can reach 1,500 degrees Fahrenheit, enough to molt rock and melt steel. + May create a fire elemental that can project her voice and she may see and hear through it. + Her local teleport may create a burst of flame at the location she teleports from and to. + Grants her 5 resistance to the Fire Element.
Negative Mechanics: - User may not learn any other elemental magic type. - User may not control fire controlled by other PCs/NPCs. They cannot control her fire. - The Fire Element is naturally weak to the Water Element. - The more fire produced the less accurately it can be controlled.
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Nuria Santos
Student Hunter
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Jun 5, 2019 14:45:24 GMT -6
Post by Nuria Santos on Jun 5, 2019 14:45:24 GMT -6
Name of Talent: Holy Flame
Concept: As a Vessel to the Lord of Light, the user’s fire is bestowed the ‘Holy’ property. It restores the vitality and cleanses of impurities good targets while critically affecting evil targets. To neutral targets the light holds no effect as they do not cross the threshold of good or evil. To the bodies of those who have died the user may impart a ritual, incinerating the body with holy flame so that the dead may rest in peace. Should the user wish, she may contract the soul imparting them with the blessing of the Lord of Light allowing them to become Servants of Light, divine creatures made of the user’s holy flame made material. These servants retain all racial traits and learned talents while they were alive, however their strength remains stagnant, new talents cannot be learned even if there was the potential for it in life.
Extra(s): Servants of Light must stay within the same general vicinity as the vessel and cannot stray more than a kilometer or so away. The vessel, when summoning her servants of light, may choose to levitate a meter off the ground. Her servants descend, materializing in holy flame. The vessel’s hair and eyes burn softly with holy flame.
Positive Mechanics: + Fire gains the Holy property: Critically affects evil beings and the undead. Flames restore and purify good targets of malicious effects. + Fire purifies and cleanses the soul of dead targets. + Purified dead targets may be contracted with and become a Servant of Light: + Retains all Racial Traits and Talents one had in life. + Is granted the hybrid race of Servant of Light. Is added as a third race if the target is already half-breed. + May be resurrected at the cost of stamina if the Servant’s Vitality is reduced to 0.
Negative Mechanics: - Fire does not effect neutral beings or wild animals as they are not evil or good. - Fire cannot purify soulless targets and so these targets cannot be bound by contract either. - Contracts may only be formed with certain creatures, npc, pcs (in rare instances) with explicit permission from the owner. - Servants do not ‘power up’ on their own post-contract and remain stagnant despite potential that could have been unlocked in life, regardless of the user’s ability. - Contracts may only be made with 2 beings at a time for every 10 mechanic points past 60 (10 max). - If the user is rendered incapacitated or runs out of stamina the Servants of Light will disappear.
Unique Species: Servant of Light + All creatures made into a Servant of Light has this species modifier added on top of their current species. + Immortal beings that never truly die, they may be resurrected at the cost of stamina each time vitality reaches 0. + Servants are made of Holy Flame and so are critically effective against evil beings and undead. They may interact with good beings, neutral beings and wild animals at a normal effect. + Servants within 30 meters of their owner gain +1 vitality. + The Servant’s primary weapon (if applicable) manifests with the Servant and is considered a ‘Divine’ weapon.
- Servants are made of the holy fire element and so are weak to the water element. - Servants are divine beings and are weak to cursed weapons and infernal magic. - Servants are dependent on their master’s stamina to be able to exist on the material plane. - Are affected normally by weapons and magic as they retain physical bodies.
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Nuria Santos
Student Hunter
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Jun 5, 2019 14:50:31 GMT -6
Post by Nuria Santos on Jun 5, 2019 14:50:31 GMT -6
Name of Talent: Shapeshift: Kitsune
Concept: The user is able to shape-shift into the form of a Kitsune and temporarily gain the qualities of a Kitsune. She may seduce a target and, if effective, that target is more likely to comply with her wishes. She may cast shadow illusion magic that can befuddle and confuse the mind. Her illusions cannot be interacted with without fading like dust in the wind. The user’s physical aspects are increased in line with what a Kitsune’s physique would allow. The user may alter basic features of her person: hair color, skin tone, and eye color.
Extra(s): She may choose how many tails she presents upon transformation, however these tails are more for show than adding any traits.
Positive Mechanics: + The user may shape shift gaining Kitsune qualities: + The user gains enhanced hearing and smell from her transformation. + The user may seduce a target. Seduced targets are more likely to comply with the user’s wishes. + The user may create shadow illusions. These illusions cannot be interacted with physically, though seem real enough on their own. + The user may temporarily gain +2 speed species aspect points while in this transformation. + The user may temporarily gain +1 strength species aspect points while in this transformation. + The user may change her basic features at will: skin tone, hair color, and eye color.
Negative Mechanics: - The user’s seduction may not be effective against PCs/Event NPCs without explicit permission. - Shadow Illusions that are interacted with tend to fade like dust in the wind. - Other features aside from those listed cannot be changed.
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Izalie
Administrator
fishsticks
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Jun 11, 2019 22:37:27 GMT -6
Post by Izalie on Jun 11, 2019 22:37:27 GMT -6
Hey Emmy! These are some great talents, but there are a few things that need to be edited in order for this to be approved for roleplay! ^o^
Vessel of Light: -- Aspect Modifiers may only increment by 1 and be used in pvp when stamina is spent. Please remove the '5 resistance'. If you'd like to add +1 Resilience, then replace it with such. ^^
Holy Flame: -- For your fifth mechanic, no user or NPC may have the traits of more than two species. Please remove or change this. -- Note that for your sixth mechanic, it may be subject to change or not work in organized pvp, as it would be basically making it unfair for the opponent as you could have an immortal army with NPCs. -- You'll need to register the Servants of Light as a species if you want PCs to have the option to become them. ^^ Note that in organized pvp, they cannot auto win by being resurrected. To make NPC minions, note that it takes 1 offensive hit to kill them. If they are NPCs, they will not have Talents/Species traits and mechanics at your disposal to use.
Shapeshift: Kitsune -- Modifiers may only increment by 1, so please change your fifth mechanic to follow this rule. c:
I would highly recommend taking another look through the Species Info and Talents guides so you have a good grasp of the rules. o: The Organized PVP guide in the encyclopedia is also a great resource.
Nice work on this so far, and please ping me or DM me once you have made edits!
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