Aug 13, 2019 17:01:09 GMT -6
Post by Talon Ziros on Aug 13, 2019 17:01:09 GMT -6
Name of Species: Enerzian
Baseline Dimension: Average height for an Enerzian is roughly just under six feet. One's body build is usually a slightly muscular build, just enough to handle physical battle. Average weight of this race is between 150-170.
Baseline Appearance: Eye color of an Enerzian matches that of their natural energy manipulation type. The 5% who are able to control multiple types begin have a deep, vibrant shade of violet eyes, and their eyes will change their hue based on the energy being manipulated. The hair of the average Enerzian is a darker shade of gray, bordering black. All Enerzian have roots which match their eye color, with the 5%'s roots being permanently violet.
The race known as Enerzian has one main physical appearance trait which stands out. Each Enerzian has a metallic, slightly raised design which runs along whatever part of their body houses the main aspect of their Talent, usually taking a design of flowing energy.
Culture/Origin of Species: The Enerzian race is one that evolved within a land full of different arcane energies. Enerzians evolved to control these energies as no distinct physical sources could be found. Once general control of these energies was achieved, a community was formed in a way that set those who manipulated a certain form of energy were designated to certain tasks related to said energy.
The majority of the Enerzian race followed this, though a small group of Enerzians was discovered to have the ability to manipulate more than just a single type of energy, but instead switch between different ones. As these people were different and dangerously powerful compared to others within the culture, they were almost always known as the outcasts, and were more often than naught turned away from the classes which would help them learn to control their abilities. Due to this, most of these 5% leave their homeland, making their population count at less than 1% within their homeland.
Generally, each different role group is lead by a group of three who have proven themselves able to handle such responsibility, and these three from each group form a council which acts as the judge, jury and executioner of the Enerzians.
Traits:
1: The Enerzian race is one that is naturally resilient to the energy they are able to manipulate, with similar energies also being slightly less effective in attacks against them.
2: An Enerzian is able to take control of and redirect an attack so long as it is a pure form of their natural energy (Fire with fire, lightning with lightning, variant form with matching variant, etc) This technique may fail for PC's.
3: Enerzians can sense the presence of external arcane energies (magic energy outside of a living body) and track the energy very accurately.
4: All Enerzians have the ability to manipulate basic energy around them to give themselves a slight boost in magic power. This can't be used too much as they are drained by manipulating an energy that is not natural to their own.
5: Given the proper training, an Enerzian is able to channel their own energy into an object, such as a weapon. This lets them wield a physical weapon which can be used to send out waves of energy during a physical attack.
6: Through meditation, an Enerzian can store reserves of energy inside specially made crystals which one constantly wears around their neck. This is used as emergency reserves for if they were to find themselves in need during battle, or if they wish to reserve their own energy but have need of magic.
7: All Enerzians are able to manipulate the most basic and common forms of energy, such as kinetic energy and similar forms.
8: Through the manipulation of the energy around them, Enerzians have the ability to temporarily lower the the Strength aspect by a single level. They do this by one of two methods. The first is simply by pulling the energy of the opponent from them during the Enerzian's own attack. This is a difficult technique, and is very easily disrupted. The second method is simply by suppressing the energy of their opponent with the Enerzian's own energy. This is much simpler and easier to pull off, however it also weakens the Enerzian's own Strength, as they are using their energy to do this and thus limiting their reserves.
Flaws:
1: When manipulating the energy used by another, an Enerzian can only handle a smaller amount of energy, around 2 or three basic attacks worth before they lose control and get backlash from the redirection.
2: Arcane types which oppose the natural energy of an Enerzian is greatly effective against them, attacks from these opposing energies often resulting in the Enerzian receiving rather serious amounts of both physical damage as well as damage to their own magics, making it hard for them to manipulate even their own energy for a bit.
3: If the energy of an Enerzian if mixed with the energy of another, whether deliberately or through attempted counter-attack, the Enerzian's energy reacts violently, usually detonating and causing a chain reaction back to the Enerzian which damages them wherever the magic was delivered from and often causes them intense pain, due to the different energy which they are not use too
4: Being energy manipulators, Enerzians are unable to cast their own advanced spells (any spells outside of those which everyone is able to do). In order to cast these, Enerzians need sole kind of energy source to manipulate.
5: Because of their natural affinity with magic and energies, Enerzians tend to be unable to maximize their strength potentials.
Baseline Dimension: Average height for an Enerzian is roughly just under six feet. One's body build is usually a slightly muscular build, just enough to handle physical battle. Average weight of this race is between 150-170.
Baseline Appearance: Eye color of an Enerzian matches that of their natural energy manipulation type. The 5% who are able to control multiple types begin have a deep, vibrant shade of violet eyes, and their eyes will change their hue based on the energy being manipulated. The hair of the average Enerzian is a darker shade of gray, bordering black. All Enerzian have roots which match their eye color, with the 5%'s roots being permanently violet.
The race known as Enerzian has one main physical appearance trait which stands out. Each Enerzian has a metallic, slightly raised design which runs along whatever part of their body houses the main aspect of their Talent, usually taking a design of flowing energy.
Culture/Origin of Species: The Enerzian race is one that evolved within a land full of different arcane energies. Enerzians evolved to control these energies as no distinct physical sources could be found. Once general control of these energies was achieved, a community was formed in a way that set those who manipulated a certain form of energy were designated to certain tasks related to said energy.
The majority of the Enerzian race followed this, though a small group of Enerzians was discovered to have the ability to manipulate more than just a single type of energy, but instead switch between different ones. As these people were different and dangerously powerful compared to others within the culture, they were almost always known as the outcasts, and were more often than naught turned away from the classes which would help them learn to control their abilities. Due to this, most of these 5% leave their homeland, making their population count at less than 1% within their homeland.
Generally, each different role group is lead by a group of three who have proven themselves able to handle such responsibility, and these three from each group form a council which acts as the judge, jury and executioner of the Enerzians.
Traits:
1: The Enerzian race is one that is naturally resilient to the energy they are able to manipulate, with similar energies also being slightly less effective in attacks against them.
2: An Enerzian is able to take control of and redirect an attack so long as it is a pure form of their natural energy (Fire with fire, lightning with lightning, variant form with matching variant, etc) This technique may fail for PC's.
3: Enerzians can sense the presence of external arcane energies (magic energy outside of a living body) and track the energy very accurately.
4: All Enerzians have the ability to manipulate basic energy around them to give themselves a slight boost in magic power. This can't be used too much as they are drained by manipulating an energy that is not natural to their own.
5: Given the proper training, an Enerzian is able to channel their own energy into an object, such as a weapon. This lets them wield a physical weapon which can be used to send out waves of energy during a physical attack.
6: Through meditation, an Enerzian can store reserves of energy inside specially made crystals which one constantly wears around their neck. This is used as emergency reserves for if they were to find themselves in need during battle, or if they wish to reserve their own energy but have need of magic.
7: All Enerzians are able to manipulate the most basic and common forms of energy, such as kinetic energy and similar forms.
8: Through the manipulation of the energy around them, Enerzians have the ability to temporarily lower the the Strength aspect by a single level. They do this by one of two methods. The first is simply by pulling the energy of the opponent from them during the Enerzian's own attack. This is a difficult technique, and is very easily disrupted. The second method is simply by suppressing the energy of their opponent with the Enerzian's own energy. This is much simpler and easier to pull off, however it also weakens the Enerzian's own Strength, as they are using their energy to do this and thus limiting their reserves.
Flaws:
1: When manipulating the energy used by another, an Enerzian can only handle a smaller amount of energy, around 2 or three basic attacks worth before they lose control and get backlash from the redirection.
2: Arcane types which oppose the natural energy of an Enerzian is greatly effective against them, attacks from these opposing energies often resulting in the Enerzian receiving rather serious amounts of both physical damage as well as damage to their own magics, making it hard for them to manipulate even their own energy for a bit.
3: If the energy of an Enerzian if mixed with the energy of another, whether deliberately or through attempted counter-attack, the Enerzian's energy reacts violently, usually detonating and causing a chain reaction back to the Enerzian which damages them wherever the magic was delivered from and often causes them intense pain, due to the different energy which they are not use too
4: Being energy manipulators, Enerzians are unable to cast their own advanced spells (any spells outside of those which everyone is able to do). In order to cast these, Enerzians need sole kind of energy source to manipulate.
5: Because of their natural affinity with magic and energies, Enerzians tend to be unable to maximize their strength potentials.