Nov 6, 2018 21:46:15 GMT -6
Post by Solla Sollew on Nov 6, 2018 21:46:15 GMT -6
CHURCH GRIM
Name of Species: Church Grim
Baseline Dimension: Minimum two feet tall at shoulder, maximum eight feet tall. Average is generally 4-6 feet tall at the shoulder. Length varies.
Baseline Appearance: Church Grim are animals, typically dogs, and have black fur, almost any eye color, abnormally long and flowing tails, and white fangs. Their fur is shadow-like in nature and flows unnaturally with a black aura.
Culture/Origin of Species: As per tradition in some Skiagis cultures, the people of the church were to bury a dumb animal, usually a dog, alive for it to become the designated soul to protect and guard the graveyard. The rule was simple; the first being buried after the opening of the cemetery was fated to protect it for eternity. Their soul would remain alive and bound to the yard as they upheld the duty of protecting the cemetery from demons, gravediggers, trespassers with ill intent, and the like. The task was said to be from an ancient agreement with a god and was a sacred duty for an animal to uphold.
Traits:
• T'was a dark and stormy night - - Church Grim can attract dark, dreary, or stormy weather at will or sometimes against their will. They cannot directly control the weather, but attract such events to them.
• Faire Chlaidh, the graveyard watch - - Church Grim can walk invisible- unseen, unheard, untouched, and unscented at will.
• Under the cornerstone - - With a new form greatly changed and enhanced from their former, Church Grim are naturally stronger than their regular animal counterparts.
• Buried alive - - Having faced a mortal death once before, Church Grim do not age or die by natural causes, but simply fade away or eventually pass on.
Flaws:
• Omen of death - - Being representative and guard to cemeteries, Church Grim are rare to be seen in public and often are only known to be associated with death. As a result, they are often ostracized and cast out of communities, known as ones who bring an early demise to those they are around.
• Kilgrim Bridge - - Due to having been once tied strongly to land and duty, Church Grim hold an innate sense of loyalty that is more of a curse than a blessing. They become easily attached to people, places, and things, and if they are away from their cemetery or it has been destroyed, they will feel a constant void and depression within. If they become too loyal to one individual, they can be easily taken advantage of and used.