Nov 11, 2018 3:38:56 GMT -6
Post by Dri Tera on Nov 11, 2018 3:38:56 GMT -6
Name of Talent: Elemancy
Concept: The ability to control the elements, through the use of Elemancy, the user is considered an “Elementalist”. The elementalist can create and manipulate fire, water, earth, and wind to a certain extend. Usually the performance is by creating and used that created form to attack or aid another. Depending on age and training, one could extend the field and gain greater control over the elements.
Extra(s): N/A
Positive Mechanics:
– The user can manipulate fire, wind, earth, and water. (Also under wind falls lightning.)
– The user can create fire, wind, earth, and water. (Also under wind falls lightning.)
– The user gains resistance to the element he is presently using.
– Due to the use of many elements, their resilience is heightened. +1 Resilience.
Negative Mechanics:
– The user only has access to a single element at a time. It costs time to switch between elements.
– The user can create and manipulate elements in a given short distance around the user. Anything beyond that boundary is no longer controlled (but doesn't disappear).
– Each element has its typical weakness, when the user is controlling fire, they are weakened to water, when controlling water, they are weakened to earth, when controlling earth, they are weakened to wind, and when controlling wind, they are weakened to fire.
Concept: The ability to control the elements, through the use of Elemancy, the user is considered an “Elementalist”. The elementalist can create and manipulate fire, water, earth, and wind to a certain extend. Usually the performance is by creating and used that created form to attack or aid another. Depending on age and training, one could extend the field and gain greater control over the elements.
Extra(s): N/A
Positive Mechanics:
– The user can manipulate fire, wind, earth, and water. (Also under wind falls lightning.)
– The user can create fire, wind, earth, and water. (Also under wind falls lightning.)
– The user gains resistance to the element he is presently using.
– Due to the use of many elements, their resilience is heightened. +1 Resilience.
Negative Mechanics:
– The user only has access to a single element at a time. It costs time to switch between elements.
– The user can create and manipulate elements in a given short distance around the user. Anything beyond that boundary is no longer controlled (but doesn't disappear).
– Each element has its typical weakness, when the user is controlling fire, they are weakened to water, when controlling water, they are weakened to earth, when controlling earth, they are weakened to wind, and when controlling wind, they are weakened to fire.