Nov 28, 2018 2:35:51 GMT -6
Post by Astrid Faust on Nov 28, 2018 2:35:51 GMT -6
CYBORG
Name of Species: Cyborg
Baseline Dimension: Usually whatever height the being was before machinery was added to them, though they process may have made them a little taller or shorter. Weight can vary, but because of the weight of their implants it's usually pretty high (300-600 pounds average depending how much of them is machinery).
Baseline Appearance: Pretty normal except for the parts of their body that are mechanical. Cyborgs vary, and some tend to blend their machinery in with their skin as best as they can, or some don't. Normally their eyes glow with an unnatural light.
Culture/Origin of Species: A cyborg is created when a living being's body is replaced with mechanical parts, may it be due to a freak accident or wanting to enhance their body. They are still living, but live in a robotic shell.
Traits:
• Due to a cyborg's protective robotic layer they tend to be more resistant to damages.
• With an enhanced brain cyborgs are usually pretty smart, and can consume knowledge at an incredible rate. They can remember anything they see or hear and be able to recall it in a split second.
• Because of their enhanced muscles they naturally possess enhanced strength capabilities.
• A cyborg is built to last longer, and therefore has an increased health longevity.
• Due to also having some of their inner parts replaced cyborgs can go three times as long as humans without needing air or food.
• Having their blood mixed with chemicals a cyborg's blood is not normally red, but some other color due to the nanomachines circulating their bloodstream. Nanomachines cause wounds to be healed faster, within a couple of seconds to a couple of minutes depending on the severity. They can also prevent illness, broken bones, and severed limbs.
• Cyborgs have special and enhanced eyesight. They can see up to 1 mile away while also having night vision, heat vision, scanner vision, and are capable of using their eyes as a flashlight for others.
Flaws:
• Magnets/magnetic fields are very dangerous to Cyborgs. They can cause their robotic parts to malfunction and even damage them.
• Unlike what people may think a cyborg does not care much for water, with technology advancing they have found ways of preventing it from short circuiting their system. What the problem is, however, is rust. If a cyborg's parts remain submerged in water for too long the metal begins to rust. A proper cleaning after entering water is needed to prevent it.
• Cyborgs are not known for stealth, as their robotic parts can cause some noise.