Dec 14, 2018 1:57:14 GMT -6
Post by Anarra Seren on Dec 14, 2018 1:57:14 GMT -6
Name of Talent: Nature's Bond
Concept: This Talent revolves around Anarra's ability to control nature, mainly plants, trees, forest animals, etc.
Extra(s): Based on her emotions, the fire on her antlers and mane changes colors. She only does this when in the presence of friends and allies, however:
Positive Mechanics:
Negative Mechanics:
Concept: This Talent revolves around Anarra's ability to control nature, mainly plants, trees, forest animals, etc.
Extra(s): Based on her emotions, the fire on her antlers and mane changes colors. She only does this when in the presence of friends and allies, however:
- Happy: Yellow
- Amused: Green
- Confused: Orange
- Angry/Irritated: Red
- Sad: Dark blue
Positive Mechanics:
- Plant Master: Using this ability, Anarra can control plants at will. She can do anything from causing vines to ensnare an opponent, to bending tree branches to form a barrier in front of others, to using the plants as extra appendages to grasp items or pick things up, amongst other things.
- One With Animals: She can see into the minds of animals around her to view what they see and hear what they hear. This only lasts for as long as she concentrates on using this ability.
- NOTE: The range for this ability is 50 feet.
- It is a target ability (Max: 1 animal at a time).
- For any player characters that are animals which she targets with this ability, OOC permission is required. - Life Drain: She is able to pull the life force from plants around her in order to absorb it to strengthen her own abilities, or to give herself more power to use. Gives her a temporary +1 to Strength. This ability kills all plant life in the immediate area, however.
- Nature Cure: She is able to heal damaged land/nature around her. Areas that are ravaged, burned, or destroyed can be restored. She can cause grass to regrow, tree sprouts to grow, and flowers to bloom; the area might not be the same as what it had been before, but it would no longer be destroyed. Depending on how large the area she's mending, it can take anywhere from a few minutes to a few days or even weeks. If it's a large area, she will need to come back several times to restore it.
- Forest Walker: Due to being created from the forest, whenever she's in a forested area she can vanish. Not invisibility, more like she can move precisely through the trees and plants in order to hide and camouflage herself. (She can even dim the brightness of her holy fire or dampen it completely in order to hide if she needs to)
- Energy Manipulation: Anarra can use the plant's energy around her to create minor illusions, such as flickers of light in the corner of an enemies' eye to distract them, or making the energy look like fire to trick an enemy into thinking she can wield fire.
Negative Mechanics:
- Fire: The plants she controls are susceptible to fire. If they burn to ashes, she can no longer use them.
- Need for Rest: The Nature Cure ability takes a lot of energy to perform, so while she's using it, she receives a -1 to Stamina. It also tires her out, so she will need to rest after using the ability.