Dec 29, 2018 11:37:36 GMT -6
Post by Astrid Faust on Dec 29, 2018 11:37:36 GMT -6
TIME LORD
Name of Species: Time Lord
{CLICK HERE for Appearance, Culture, and Origin}
Baseline Dimension: Despite being Aliens Time Lords have the base build as humans, though tend to be more sleek.
Baseline Appearance: Appearance varies from Time Lord to Time Lord. Endless possibilities. However one thing sets them apart from humans. Time Lords have two hearts, and a slightly larger brain. They are also capable of changing eye color.
Culture/Origin of Species: Time Lords are a type of alien species hailing from their home planet of Gallifrey. They were the first to gain the knowledge of time and how it works, building off of it to create an empire and the technology to tame it. From this empire they look after the Time Vortex, undoing damage that other species attempt to inflict upon it for their own gain. While inherently being pacifists they are not afraid to start wars in order to keep time balanced. Young Time Lords, once they meet a certain age of incubation in the nurseries, enter either the Academy or the Army. The ones that enter the army are known as Time Patrollers, tasked with accepting missions from the council and ensuring the safety of the Time Vortex. While Academy students eventually graduate and travel to progress the planet's knowledge of the universe. Any Time Lords who enter neither become regular citizens of the planet.
Baseline Dimension: Despite being Aliens Time Lords have the base build as humans, though tend to be more sleek.
Baseline Appearance: Appearance varies from Time Lord to Time Lord. Endless possibilities. However one thing sets them apart from humans. Time Lords have two hearts, and a slightly larger brain. They are also capable of changing eye color.
Culture/Origin of Species: Time Lords are a type of alien species hailing from their home planet of Gallifrey. They were the first to gain the knowledge of time and how it works, building off of it to create an empire and the technology to tame it. From this empire they look after the Time Vortex, undoing damage that other species attempt to inflict upon it for their own gain. While inherently being pacifists they are not afraid to start wars in order to keep time balanced. Young Time Lords, once they meet a certain age of incubation in the nurseries, enter either the Academy or the Army. The ones that enter the army are known as Time Patrollers, tasked with accepting missions from the council and ensuring the safety of the Time Vortex. While Academy students eventually graduate and travel to progress the planet's knowledge of the universe. Any Time Lords who enter neither become regular citizens of the planet.
Traits:
• Having two hearts, Time Lords gain a boost in survivability, while also if one heart is injured in any way the second heart can sustain their body by itself until it is healed.
• Because their brain is more advanced than a human's Time Lords have entered the point in gaining minor telekinesis and telepathy powers.
• Time Lords have mastered regeneration. When a Time Lord is injured their body begins a regeneration process that heals their ailment in a matter of minutes. However if they gain a fatal injury their regeneration is dialed up and their entire body regenerates, giving them a new body with new appearances. This way they can live practically forever.
• All Time Lords, being exposed to the Time Vortex's energy all their lives, gain a vague sense of events that has happened and will happen within the universe. They cannot, however, gain specific information from this.
• Time Lord's bodies are rather tough, storing all their knowledge and power into one being. They can withstand harsh conditions (freezing cold, vacuum of space, high pressure, extreme heat) for about 6 minutes, only suffering minor consequences such as blindness.
• A Time Lord's real weapon is their vast knowledge and wisdom. Their mind processes things very quickly.
• With their minds so far advanced, so are their senses. A Time Lord's senses are 10x more powerful than a human's.
Flaws:
• Telekinesis and Telepathy powers are limited to a fifty feet radius, and they cannot lift more with their mind than they can physically.
• If an injury is serious enough a Time Lord will enter a comatose state while their body heals, a state that can last from 48 hours to an entire week depending.
• Unlike what many may think, Time Lords are unable to interfere with events embedded within history by law. If this is broken serious punishment is ensured.