Jan 4, 2019 13:47:19 GMT -6
Post by Jiyu on Jan 4, 2019 13:47:19 GMT -6
FLURRY
Name of Species: Flurry
{CLICK HERE for Appearance, Culture, and Origin}
Baseline Dimension: Within their humanoid form Flurry strongly resemble humans in height and width, however due to possessing hallow bones they only ever get up to 100 pounds in their humanoid forms, averaging around 40 pounds. Much more variety exists within their draconic forms as they can resemble any kind of dragon, wyvern or other such similar creature even aquatic draconic species, they do however have rough max growth of twenty feet tall, 1,000 pounds and 10 feet wide due to their need to be able to shift back into a humanoid form.
Baseline Appearance: While Flurry can have varieties of eye, hair and skin colors in their humanoid forms the hair will always share color with their scales. They most often come in lighter, dark blue, black or cameo pallets due to their tendency to live around snow, within high caves or mountain forests needing to blend in regardless of form.
Culture/Origin of Species: Flurry's are easiest described as draconic shapeshifters with an incredible affinity for usage of seemingly supernatural abilities. However, most of their powers are actually biological effects of their life state as they are not half dragon nor half human but something unique to themselves having a completely different internal anatomy. Mostly this species hails from mountainous regions which are very hard for other species to explore and prefer to keep in isolation from anything besides their own kind, a very untrusting breed. While it is mostly lost to history books outside of their society? Flurry's actually used to frequently descend from their high altitude homes to guide travels through dangerous territory or share their vast knowledge of unexplored regions, guardians of knowledge in a way! However, when war began their knowledge was sought for regions they did not agree with, when they began to deny aid to those fighting the Flurry themselves soon became targets, shattering their trust with other species. Thanks to this, they have only recently in the last few years began to even near settlements again.
Baseline Dimension: Within their humanoid form Flurry strongly resemble humans in height and width, however due to possessing hallow bones they only ever get up to 100 pounds in their humanoid forms, averaging around 40 pounds. Much more variety exists within their draconic forms as they can resemble any kind of dragon, wyvern or other such similar creature even aquatic draconic species, they do however have rough max growth of twenty feet tall, 1,000 pounds and 10 feet wide due to their need to be able to shift back into a humanoid form.
Baseline Appearance: While Flurry can have varieties of eye, hair and skin colors in their humanoid forms the hair will always share color with their scales. They most often come in lighter, dark blue, black or cameo pallets due to their tendency to live around snow, within high caves or mountain forests needing to blend in regardless of form.
Culture/Origin of Species: Flurry's are easiest described as draconic shapeshifters with an incredible affinity for usage of seemingly supernatural abilities. However, most of their powers are actually biological effects of their life state as they are not half dragon nor half human but something unique to themselves having a completely different internal anatomy. Mostly this species hails from mountainous regions which are very hard for other species to explore and prefer to keep in isolation from anything besides their own kind, a very untrusting breed. While it is mostly lost to history books outside of their society? Flurry's actually used to frequently descend from their high altitude homes to guide travels through dangerous territory or share their vast knowledge of unexplored regions, guardians of knowledge in a way! However, when war began their knowledge was sought for regions they did not agree with, when they began to deny aid to those fighting the Flurry themselves soon became targets, shattering their trust with other species. Thanks to this, they have only recently in the last few years began to even near settlements again.
Traits:
• Frequently spending 24+ hours at a time flying this species has an incredible natural stamina, they can go entire days flying and hang by their tails when done instead of landing on the ground greatly increasing their ability to hide.
• Having a natural affinity for 'magic' these creatures are especially skilled at utilizing their talents and fighting against others.
• Since they have a need to navigate intense storms and over long distances from high altitude the senses of the species are extremely advanced.
• Due to their aversion to war Flurry and covet for knowledge Flurry have gained the ability to occasionally see a few minutes into the future.
• Being covets of the mind the species has the ability to conjure objects they knows the location of to them, this also works in reverse allowing them to send something back if they know were it goes.
• With strong developed psychic abilities Flurry can even record knowledge in their dragon forms because they are capable of telekinesis up to the users own weight.
• Flurry are legitimately psychic able to use telepathy at their own whim if someone is open to letting the Flurry into their mind long enough to send the message.
• Developed from their telepathy these shifters are able to use powerful mental abilities to affect the minds of others if not fought off, this is largely used to erase memories of people who have discovered a packs location or project an illusion to prevent discovery but not exclusively.
• Able to read the minds of those around them within a large stretch of space, originally developed to help them communicate over long distances while exploring.
• Sometimes an environment is just too harsh to navigate with basic senses, for this purpose The Flurry have developed advanced echolocation enabling them to find their way even when their other senses fail.
Flaws:
• Since Flurry have exclusively lived in high altitudes for such a long time now the species now is prone to experiencing a condition called hyperoxia brought on by low overly oxygenated environments unless preventative measures are taken this measure often being an hour or two each month in a low oxygen chamber.
• While the illusions of a flurry may feel real to some, its always possible for someone to be highly resistant to mental abilities leaving the Flurry with no option but to fight against their nature as using mental powers on such creatures can be more straining than normal.
• Due to living in cold environments this species is prone to varies levels of overheating starting as mild as exhaustion and carrying right up until they stroke from a body temperature above 60 degrees.
• Often when they do come around civilization Flurry's require some sort of dampening device for their senses due to how specialized their sensory abilities have become over the years of isolation, sensory overload is capable of bringing them to immobilization.
• Having incredibly strong mental powers the pain receptors of Flurry are highly sensitive leading to immobilizing head aches if their mental abilities are over used.