Jan 10, 2019 15:44:06 GMT -6
Post by runa on Jan 10, 2019 15:44:06 GMT -6
DVERGR
Name of Species: Dvergr (Norse derivative of Dwarf)
{CLICK HERE for Appearance, Culture, and Origin}
Baseline Dimension: Dvergr, in keeping with their theme are often shorter and stockier than most humans. There is a great deal of variation among them, but the general height of a Dvergr is a foot or two below average human height for either respective sex.
Baseline Appearance: Dvergr are typically of a darker natural complexion across the board, ranging from 'fairly tan' at the lighter end to 'especially dark' at the other end of the spectrum. Unlike typical depictions of dwarves in popular culture, Dvergr are not known for being complete midgets with enormous, glorious beards, although it's not unheard of. Their eye colors are typically gold, topaz-yellow or other similar variations, but are known to have fairly unique and varied eye colors on the whole, ranging from vivid magentas to deep red, depending on the region of their ancestry. Their hair colors typically start off rather dark as children, but grow progressively lighter into adulthood, ending in varying shades of silvers and whites.
Baseline Dimension: Dvergr, in keeping with their theme are often shorter and stockier than most humans. There is a great deal of variation among them, but the general height of a Dvergr is a foot or two below average human height for either respective sex.
Baseline Appearance: Dvergr are typically of a darker natural complexion across the board, ranging from 'fairly tan' at the lighter end to 'especially dark' at the other end of the spectrum. Unlike typical depictions of dwarves in popular culture, Dvergr are not known for being complete midgets with enormous, glorious beards, although it's not unheard of. Their eye colors are typically gold, topaz-yellow or other similar variations, but are known to have fairly unique and varied eye colors on the whole, ranging from vivid magentas to deep red, depending on the region of their ancestry. Their hair colors typically start off rather dark as children, but grow progressively lighter into adulthood, ending in varying shades of silvers and whites.
Culture/Origin of Species: It's unclear where exactly Dvergr originally originate from, but it's estimated that their early ancestors hailed from the rugged mountain ranges of Hisakawa, where they were alleged to have small towns and cities carved into the interior of the mountains. Whether or not this is true is oft disputed, as no signs of any such habitation have ever been found, but it's theorized that due to the Dvergr's nature as experts in smithing and runecraft it would be near impossible to find any of these cities even if one were to spend much of their natural lifespan looking for them - if they could survive the harsh climate and rugged terrain in & of itself, that is.
While Dvergr used to be a fairly common species that had a stable population around the world, due to their hardy and adaptive natures, their population numbers have dwindled down to next to nothing over time for unknown reasons, and their existence now is largely regarded as a myth or outright legend in some areas which had never possessed a stable Dvergr population to begin with. What is still consistent between the remaining Dvergr is that they are often reclusive and unwilling to interact with other races on a regular basis, preferring instead to stick to themselves and cling to their ancient traditions. They still utilize their ancestral form of writing, which consists of runes that make up the "letters" of their alphabet. By stringing these runes together in specific ways and creating variations of them, they are able to form enchantments when inscribed onto physical objects. Due to these constant variations, their language has largely eluded outside understanding. They also oft shun magic, or at least dislike it, but are fairly adaptive and open to the use of new technology.
Traits:
- The written language of the Dvergr is incomprehensible to outsiders, and its teachings are kept a closely guarded secret by what Dvergr still remain in the world. However, their language is the basis of their runic magics, being one in the same, and as a result any Dvergr raised by their own kind is capable of minor runecraft to an extent, able to imbue minor enchantments onto items, such as making them lighter.
- Due to their nature as underground dwellers, Dvergr have a natural degree of nightvision - while it doesn't give them picture-perfect sight in the dark, it does make differentiation a whole lot easier.
- Dvergr are naturally sturdy and adaptable.
- They are also known to be resistant to diseases and possess long lifespans naturally surpassing those of humans.
- Finally, Dvergr are naturally built for long periods of time spent in their great forges creating works of masterful quality.
- Dvergr are naturally gifted in creating unique metals that otherwise do not exist anywhere else; how exactly they go about this is unclear, but it is likely related to some inborn talent for smithing or knowledge passed down through the generations.
Flaws:
- Dvergr are naturally inept at casting magic or bringing other supernatural might to bear, relying almost entirely on their well-developed runic magic and the products of their forges.
- Dvergr are naturally resistant to magics - while this offers them only minute benefits, hardly even worth mentioning, it is worth noting that healing talents are practically useless on Dvergr, leaving them to find other methods of repairing bodily damage.
- Dvergr, due to their written language being fundamentally different from most others in its function and workings, often have a hard time learning or reading other forms of written language. This is typically due to the wide handwriting variation and the existence of cursive and other such variants of language, but may simply be hard for them to comprehend in general as a result of growing up with a fundamentally different understanding of how written language works.